

Players must use strategy, resource management, and consumables if they hope to stand a chance against the remake's updated enemy AI.Ĭertain enemies are weaker to particular ammo types, which plays a significant part in System Shock combat. Like many games of the 1990s, System Shock does not hold the player's hand, and can be quite challenging even on normal difficulty. For example, the easiest difficulty in Story will have door codes that will be easier to open rather than randomized and require extensive backtracking to discover.

Like the original, System Shock provides three separate difficulties for Combat, Story, Puzzles, and Hacking that are chosen in the beginning and can't be changed once the game is started.
